Wil "Fisack" Fisackerly, Ph.D.

Lecturer of Sports Business


Curriculum vitae


[email protected]


Price College of Business

University of Oklahoma



Do We Need Esports Ecology? Comparisons of Environmental Impacts Between Traditional Sport and Esports


Journal article


Walker J. Ross, William A. Fisackerly
Journal of Electronic Gaming and Esports, 2023

Semantic Scholar DOI
Cite

Cite

APA   Click to copy
Ross, W. J., & Fisackerly, W. A. (2023). Do We Need Esports Ecology? Comparisons of Environmental Impacts Between Traditional Sport and Esports. Journal of Electronic Gaming and Esports.


Chicago/Turabian   Click to copy
Ross, Walker J., and William A. Fisackerly. “Do We Need Esports Ecology? Comparisons of Environmental Impacts Between Traditional Sport and Esports.” Journal of Electronic Gaming and Esports (2023).


MLA   Click to copy
Ross, Walker J., and William A. Fisackerly. “Do We Need Esports Ecology? Comparisons of Environmental Impacts Between Traditional Sport and Esports.” Journal of Electronic Gaming and Esports, 2023.


BibTeX   Click to copy

@article{walker2023a,
  title = {Do We Need Esports Ecology? Comparisons of Environmental Impacts Between Traditional Sport and Esports},
  year = {2023},
  journal = {Journal of Electronic Gaming and Esports},
  author = {Ross, Walker J. and Fisackerly, William A.}
}

Abstract

The impact of climate change will require a closer examination of esports’ environmental impact and how the environment will impact esports. This paper presents a conceptual examination of this bidirectional relationship between esports and the environment by utilizing the framework of sport ecology. Aspects of the Sport Event Environmental Performance Measurement tool and the Climate Vulnerability of Sport Organizations framework may be applicable to esports in future research to better understand this environmental relationship. There are similarities in how live esports events are hosted when compared to traditional sports, but the potential for remote competition does change the dynamic of this environmental relationship. While remote competition can limit environmental exposure and impact, it does potentially create two environmental points of exposure and impact compared with one at an in-person event. More development is required in this space to better understand the role of esports organizations and the nature of esports itself.


Share

Tools
Translate to